Anime Zero Crafting: Accessories, Enchants and Materials
Crafting is the second power curve after weapons. Accessories stack with synergy and skill tree points, and unlike traits they never get rerolled away.
The crafting loop
- Choose an accessory in the crafting menu. Each one shows its material list and stat icons; Quick Craft builds it in one press.
- Farm the materials. The queue screen in Create Lobby previews which act drops what.
- Craft and equip. Accessories show on your character in matches since October 2, and so do wings.
The 14 accessory recipes
Anime Zero launched with 14 accessory crafts; all were re-costed on October 3. Each accessory leans toward one bonus family: damage, health, extra coins, cooldown reduction, XP or movement speed. One crafted piece in footage read +5 damage, +5 XP and +2 movement speed.
Reported standouts (from creator tier lists, not official data):
| Accessory | Main stats | Use |
|---|---|---|
| Crown | High damage, drop rate, cooldowns, health | Raid and boss damage |
| Blast Archer Wings | Damage, drop rate, cooldowns, coins | Farming and general use |
| Dark Captain Wings | Damage, cooldowns, health | Aggressive builds |
| Light Admiral Cloak | Damage, drop rate, XP | Leveling |
| Sunglasses | +3% damage, +11% crit chance | Reaching the 60% crit cap early |
Higher-tier crafts are reported to ask for wave cores and larger stacks of soul fragments. Valentless’s tier-list video covers accessories in its own chapter if you want a second opinion.
Where materials come from
- Story acts: each act has its own drop list. Since October 4 drop chances are 15% lower and only normal enemies drop materials, not bosses.
- Infinite: materials can drop every wave from wave 16, with better ones at 31 and 46; Infinite bosses drop them too.
- Rubble: breakable walls in HxH drop materials.
- Material pity: after 5 runs without a material, the next run guarantees it.
- Material shop: buy materials with coins (gold) inside the crafting menu. AFK chamber coins feed this.
- Conversion: turn one material type into another instead of re-farming.
Enchants
Enchants are a separate roll that adds stats to a weapon. Known enchants:
| Enchant | Role |
|---|---|
| Power | Raw damage, the standard first pick |
| Hunter | Later chase |
| Bloodlust | Later chase, rated above Hunter by players |
| Supernova | Later chase, rated above Hunter by players |
No values have been published for any enchant. Roll Power on your main weapon and move on; chase the others when you are farming Nightmare. Valentless ranks enchants in his October 5 tier list if you want a creator view. The shop also sells Enchant packs for Robux (199 to 6,999), listed on the game passes page.
Crafting priorities
- A damage accessory for Story clears.
- A health accessory for your first Nightmare attempts.
- A drop rate piece (Wings, Cloak) once you farm evolution materials.
- Crit pieces only after you know your build.
Noted. Good luck on your next pull.